AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games in Brazil for Q4 2021
Discover the performance of the top 5 Shoot'em Up games in Brazil for the fourth quarter of 2021, with insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Shoot'em Up games in Brazil showed varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. had notable weekly revenue fluctuations, starting at around $3.4K and peaking at approximately $7.9K in the final week of December. Weekly downloads started strong with 144K at the end of September, dipping to about 75K in November, and then surging to 180K by the end of the year. Active users showed a similar trend, beginning at 695K, with a low of 479K in early November, and ending the quarter at 739K.
Galaxiga - Classic 80s Arcade, also from ONESOFT GLOBAL PTE. LTD., experienced a steady rise in weekly revenue, starting at $598 and reaching $998 by the end of December. Weekly downloads saw growth from 30.7K at the end of September to 48.7K in late December. Active users increased from 70.3K to 105K over the same period.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. had relatively stable weekly revenue, hovering around $2K to $2.8K throughout the quarter. Weekly downloads fluctuated, beginning at 44.1K, dipping to a low of 21.9K in late November, and rebounding to 45.2K by the end of December. Active users saw a slight decline from 320K to 296K during this period.
Galaxy Attack: Space Shooter from RocketAds Ltd showed consistent weekly revenue, ranging between $1.5K and $2.4K. Weekly downloads started at 27.9K, with a peak of 45.3K in the last week of December. Active users grew from 175K to 229K over the quarter.
Galaxy Shooter - Falcon Squad, another title from ONESOFT GLOBAL PTE. LTD., saw weekly revenue ranging from $1K to $2.4K. Weekly downloads varied, starting at 24.7K, dropping to a low of 10.8K in early November, and then rising to 39K by the end of December. Active users increased from 102K to 126K throughout the fourth quarter.
For more insights and detailed data, visit Sensor Tower's platform.